When the next-generation Xbox launches this November, it’ll be the first-ever console with Dolby Vision and Atmos.
GM of Xbox Games Marketing Aaron Greenberg followed this up by noting how both the Xbox Series X and Xbox Series S would also be the “only” next-gen consoles to support this technology. Atmos will be available on launch, and Vision is coming soon.
Here’s a brief description of how this tech will enhance your gaming experience. You can read more about the finer details over on the Dolby game page.
When you play in Dolby Vision, you unlock the most realistic and lifelike visuals the game has to offer, with brightness, contrast, color, and depth that goes beyond even traditional HDR games. Experience the world the way it was meant to be seen.
A leap beyond surround sound, Dolby Atmos puts you in the middle of the action by precisely placing each sound all around you in three-dimensional space, so you can quickly pinpoint its location in the game — before it’s too late.
Activate Dolby Atmos for any headphones or unleash room-filling sound with a Dolby Atmos enabled TV, soundbar, or home theater.
Is this yet another reason why you’ll be picking up an Xbox Series X/S on release? Leave a comment down below.
When he’s not paying off a loan to Tom Nook, Liam likes to report on the latest gaming news and admire his library of video games. His favourite Nintendo character used to be a guitar-playing dog, but nowadays he prefers to hang out with Judd the cat.
This is going to bring a huge innovation in spatial 3D realistic audio with Project Accoustics and also HRTF (confirmed by Digitalfoundry).
Not too fussed about Dolby Vision vs HDR, HDR 10+, HLG or Technicolour’s one. But Atmos is nice
I might be getting Series S as a first time Xbox buyer. I’ve Sony Mdr-1000x headphones. Does Xbox support Bluetooth headphones? PlayStation doesn’t really, unless I use a small Bluetooth dongle – I don’t like wired headphones.
I’ll be able to experience this Dolby Vision on Series X when I get the LG CX next year, looking forward to it.
So atmos is basically the same as Sony’s 3D sound right? Is good if it is!
@Carck I’m just happy they have made sure to tell that it will work on any headphones.
But seriously as someone who was a firm Xbox fan for 2 generations and just felt let down by the Xbox one this launch has been a fantastic return to form in my view.
The idea that Avowed could be the next Skyrim long before Elder Scrolls 6 and exclusive to Xbox is amazing. Give me Hellblade 2, give me Fable, give me Halo!!!
I’m excited for this! My Sony OLED does Dolby Vision and a kind or Atmos, as best it can with its speakers anyway. Personally I’d rather have Dolby on board then a custom own version like what the PS5 will have.
@S1ayeR74 Be careful with your Sony Dolby Vision they have a weird way of implementing it on their TVs. Making the source player do the coding and not the TV. It is well known in AV world.
Hmm, DV in gaming could be interesting. My only gripe with DV is the varying black level brightness. But it does make colour look so much better.
Atmos for Headphones costs $15 to activate (unless it’s on sale).
Atmos for home receivers is free (just have to select Bitstream Out and then Dolby Atmos in your sound settings). You have to download the Dolby Atmos App on Xbox first.
Atmos is available for various games already such as COD Warzone, Gears 4 + 5, Rise of the Tomb Raider, Shadow of the Tomb Raider, Ori and the Will of the Wisps, Resident Evil 2 (why Capcom downgraded to 5.1 max on Resident Evil 3 is a mystery), Crackdown 3, and Assassin’s Creed Odyssey – there are more, but I am not going to list them all.
Hopefully, with Series X heavily supporting Atmos and now Dolby Vision, more games will be made to support Atmos. It really is very cool!
Unless something else is done with atmos, in current implementation it is kind of disappointing with it only working for certain games.
And honestly between Atmos, DTS, and the built in Windows Sonic, I have found Windows Sonic to be the best overall fit for headphone audio both via direct connection to the controller and from SPDIF. Sound stage is consistently clearer and more open while directional cues being immediately easier to discern. This is all in spite already experiencing it open back headphones that by design alone already improves these qualities phenomenally at the, typical, cost of bass response.
Audio Technica ATH-AD700ANTLION ModMicTurtle Beach Head Set Audio Plus for controller use.ASTRO A40 Mixamp for SPDIF use.
Now I do have traditional headsets as well from the likes of Creative, Turtle Beach, Logitech, and others. However, I have found for the best sound you need to get headphones from a good company like Audio Technica(definitely biased toward them), Sennheiser, KOSS,etc. Then couple it with an Antlion Modmic.
Now if you want a wireless solution, this ain’t it chief. I’ve yet to hear a wireless headset be able to reasonably outperform it though.
@GamingFan4Lyf Yes but Series X will have more powerful audio processing to render spatial 3D audio for Project Accoustics, HRTF etc. I guess they are working on Dolby Atmos for gaming to vastly improve the number of sources.
Fantastic news. All the 2019 and 2020 LG TVs support Dolby Vision. Mine is the C9 and still haven’t had the chance to see any game use Dolby Vision which is the best HDR quality according to AV experts. I’m quite excited about it.
Yes, Xbox One X also supports Dolby Vision but I still haven’t played any game that supports it, perhaps Dolby Vision support is only for streaming video on Xbox One X.
“Say goodbye to adjustment sliders.
Dolby Vision games automatically map to your Dolby Vision display as you play, so you’re always seeing the full picture”.
News You’ll Be Able To Record & Stream Gameplay At 4K, 60FPS On Xbox Series X
Dolby Laboratories, Xbox One, Dolby Atmos, Video game console
World news – CA – Xbox Will Be The ‘Only’ Next-Gen Console Supporting Dolby Vision And Atmos