According to Activision’s Art Lead, Call of Duty: Warzone won’t see any changes to its engine when it merges with Call of Duty: Black Ops Cold War.
Activision’s Art Lead posted the info on ResetEra, a popular gaming forum, when asked about how the overall game will shift with the integration to the new title.
In the forum, someone commented asking how the engine shift will occur and what impact would it have on the game. Fans have been waiting for news on what to expect, as Modern Warfare’s engine is quite different in how it feels compared to Black Ops Cold War.
The Art Lead ‘ShutterMunster’, who is a verified poster on the forum as “Art Lead @ Activision”, says, “There will not be an engine shift for WZ.”
This means that Warzone will remain on Infinity Ward’s new engine, while Black Ops Cold War MP experience will be on Treyarch’s engine. What this means for next-gen features and support is yet to be announced.
Activision revealed during the company’s investor call on October 29 that Warzone’s integration with Black Ops Cold War will take place in December. December will see Black Ops Cold War’s first season of content as well.
“And starting with first season of in-game content in December, Black Ops Cold War will be integrated into Warzone,” said Activision Blizzard President & Chief Operating Officer Daniel Alegre. “We’ll bring Black Ops Cold War characters and weaponry into the free to play experience, along with substantial new content ensuring that Warzone remains both the terrific experience and a powerful on-ramp for the franchise’s premium content.“
Warzone and Black Ops Cold War will become integrated across progression, Battle Pass, and store content in December, when the game shifts away from Modern Warfare.
In addition, it was revealed that both Black Ops Cold War and Modern Warfare loadouts and Operators will remain useable in Warzone, even after the shift. Players will be able to pick between Black Ops Cold War and Modern Warfare loadouts when dropping into Warzone in December.
“Now players can of course continue to use their Modern Warfare content in Warzone once Black Ops launches,” said Activision President Rob Kostich. “And as a result, one cool feature players will see is that they’ll be able to choose either their Black Ops loadout or their Modern Warfare loadout in Warzone for their gameplay. And this is just one example of how Warzone’s gonna expand and evolve overtime.”
More information on the game’s feature set to be announced soon. Stay tuned for the latest information on Warzone and Black Ops Cold War.
Call of Duty: Black Ops Cold War launches on November 13 with Campaign, Multiplayer, and Zombies.
The title represents the first Call of Duty game to launch for the next-generation consoles. The newest entry is developed by Treyarch and Raven Software.
Some fans have been looking for clarification as to when Black Ops Cold War launches for each platform, so let’s breakdown the release dates for the different platforms.
Call of Duty: Black Ops Cold War will launch on November 13 on PlayStation 4, Xbox One, and PC worldwide.
Sony PlayStation has announced that Call of Duty: Black Ops Cold War will ‘launch alongside’ the new PS5. PlayStation and Activision are continuing their marketing partnership for Call of Duty with this title.
The PlayStation 5 launches in select countries on Thursday, November 12, and the rest of the world on November 19.
Black Ops Cold War will be available on Friday, November 13 on PS5 in the US, Canada, Mexico, Japan, South Korea, Australia, and New Zealand.
Black Ops Cold War will then be available on Thursday, November 19 on PS5 for the rest of the world.
The Xbox Series X and Xbox Series S will launch on Tuesday, November 10 in 36 countries.
Black Ops Cold War will release on Friday, November 13 on the Xbox Series X | S worldwide.
Here’s a breakdown of which edition you need to get for the different next-gen consoles.
If you’re buying the PlayStation 5 with Disc Tray or Xbox Series X, here’s the different options available:
If you’re getting a disc-less console (PS5 Digital Edition or Xbox Series S), here’s the options different editions available:
Hopefully this guide helps you navigate the best edition and release date for Call of Duty: Black Ops Cold War as November approaches.
Treyarch has dropped a blog post on new info on Call of Duty: Black Ops Cold War Zombies mode.
Black Ops Cold War’s Zombies mode brings a lot of new innovations, alongside fan favorite features that combine to make it a new experience.
The blog post details Perks, Skills, Field Upgrades, Custom Loadouts, and more new features of the Zombies experience.
First, let’s take a look at Perks: specifically, which ones you’ll be able to collect and utilize at launch, how they work, and – for the first time in Zombies history – how to upgrade them.
On launch day, you’ll have six different Zombies Perks to crack open: Jugger-Nog, Quick Revive, Speed Cola, Stamin-Up, Deadshot Daiquiri, and an all-new Perk debuting in Black Ops Cold War: Elemental Pop.
While Zombies veterans will be familiar with the initial versions of most of our starting Perks, Elemental Pop is something different. As we hinted at in our Zombies Reveal Blog, this new Perk is all about Ammo Mods. With every shot fired while Elemental Pop is active, you’ll have a slight chance for a random base Ammo Mod to take effect against your target – an incredibly useful tool for when your back’s up against the wall.
But what happens when you want to take your Perks to the next level? That’s where our all-new Skill Tiers come in. In Black Ops Cold War Zombies, every Perk can be permanently upgraded up to three levels. Yes, you heard that right: permanently.
To upgrade your Perks, you’ll need to earn Raw Aetherium Crystals by reaching milestone rounds within the game, or through successful exfiltration. What’s more, you’ll be able to upgrade skills related to Field Upgrades, Ammo Mods, and Weapon Classes to help you stay alive even longer as you collect and invest more Aetherium Crystals. Over time, you’ll use these crystals to improve the tools in your arsenal, improving their damage and utility to help you reach higher rounds.
As an example, upgrading the Elemental Pop Perk to Tier III will grant the following effects:
Perks are essential, but let’s be honest… survival in Zombies is all about the weapons. In previous iterations, too many Zombies players were left trying to figure out which weapons were the “top tier” for any given situation based on their Wall Buy prices, or by rolling them from the Mystery Box and hoping for the best. This time around, our new weapon rarity system gives every weapon a path to greatness. Here’s how.
Weapons come in five tiers of rarity: Common/Loadout, Uncommon, Rare, Epic, and Legendary. Each tier increases the damage done by those weapons, and will also determine how many randomized attachments will come along for the fight. For example, an Uncommon weapon will feature around a 50% damage boost over its Loadout version and comes with just two attachments, while the Legendary version kicks that up to roughly 300% damage and comes stacked with eight (!!) attachments.
“But how does this affect Wall Buys and the Mystery Box,” you ask? “Doesn’t this new system make those less effective,” you ask? Great questions. Fear not.
Weapon rarities make Wall Buys and the Mystery Box even more worthwhile in Black Ops Cold War by giving players more options in any given game. Buying your favorite weapon off the wall is now different every time with random attachments thrown into the mix, and the Mystery Box actually increases its odds of rolling high-rarity weapons as the rounds get higher.
This creates a new layer of strategy to keep in mind as the match goes on. What happens if you hit the jackpot on your first spin of the Mystery Box and get an Epic Magnum at Round 10, and then roll an Uncommon AK-74u on your very next spin? Let’s just say you’re more comfortable with SMGs, but you know your damage potential will become lower as a result of switching… which one do you keep?
Previously, if you found a strong weapon in the Mystery Box, you had very little motivation to return. Now, even if you roll a weapon that you’re happy with early in the game, you can return 10 Rounds later and try to roll the Legendary version. The Mystery Box also now includes Support items, such as the Sentry Turret and War Machine, which always come in handy.
To quote Treyarch’s Lead Zombies Systems Designer, Kevin Drew: “I’ve been playing Zombies for 10 years and this is the most excited I’ve ever been when opening the Mystery Box.”
Because we’re bringing everything together to unify progression across Multiplayer and Zombies in Black Ops Cold War, this was the team’s first chance to fully deliver custom loadouts in Zombies. First and foremost, empowering players to bring all of their unlocked weapons and cosmetics into Zombies takes the action up a notch and gets everyone into higher rounds faster. This gives players more freedom to play their way – especially for those who want to get a better feel for how much fun Zombies can be after the first few rounds.
Loadouts don’t change the classic Zombies formula as much as you might think, however. If starting out with a classic 1911 pistol is your jam, go for it! The design team carefully considered how loadouts would affect weapon progression gameplay, and as such, loadouts in Zombies are simplified compared to those in Multiplayer.
You can only bring in a single weapon and a Field Upgrade with your Zombies loadout. Furthermore, that single weapon will have its attachments and cosmetics, but it will be the lowest rarity available (Common). This means your starting weapon won’t be very effective at killing zombies after a handful of early rounds, and you’ll still need to get out there and find other weapons quickly. You can also upgrade the rarity of your loadout weapon in-game – or any weapon, for that matter – so you can keep your customized loadout weapon into higher rounds, if that’s more your style.
Field Upgrades in Zombies are entirely different from those found in Multiplayer, and for good reason. These are tools designed to fit the narrative of Black Ops Cold War’s Dark Aether story, and provide a welcome power spike as part of the core combat loop without making players OP in the process.
The design of these Field Upgrades take inspiration from several action-based abilities in previous Zombies games, including certain Gobblegums, Elixirs, and even some non-passive Perks. Each one is balanced with an appropriate number of zombie kills required to charge it. For example, Healing Aura has the upgraded ability to revive players in the map remotely, but requires double the kills to charge than an offensive-based Field Upgrade, such as Energy Mine.
When you load into a match, you’re going to want to have one of these Field Upgrades unlocked in your custom loadout and ready to charge up. Coordinate with the rest of your team before a match to make sure you’ve got a good balance of offensive, defensive, and support Field Upgrades to help everyone survive as long as possible.
Replacing the crafted shield of previous Zombies experiences, Armor provides a 360-degree layer of protection from the armies of the undead. Armor can be found as a Rare drop from enemies or purchased using Salvage. When worn, it will mitigate a portion of incoming damage – every hit will still deal damage – but its durability is limited.
Although Armor is partially repaired by picking up the occasional Armor Shard dropped from certain enemies, it’s a finite resource and you’ll find yourself vulnerable again once you run out of Salvage to repair it. You can also fully repair Armor by picking up a Carpenter Power-Up.
Armor can also be upgraded two additional levels, increasing its damage mitigation and durability. You’re going to need it as rounds progress, because zombies grow stronger every round! Remember, even when paired with an upgraded Jugger-Nog Perk, no amount of Armor can save you if you find yourself overrun… especially as rounds get higher and the challenge increases.
We’ve wanted to bring Scorestreaks to Zombies for a long time, and now that player progression is unified across modes, there’s never been a better opportunity! While certain Zombies maps have included some variants of these in in the past, the new Dark Aether narrative offered the perfect chance to finally carry over some of the militarized versions into Zombies to raise the stakes even higher.
Sometimes you just need a little extra power to get out of a tight spot, and that’s where Support comes into play. At launch, the available Support selection will include:
Keep an eye out for one of these to pop out of the Mystery Box, if you’re lucky! And for those curious about how calling in a Chopper Gunner works without being instantly ripped to shreds by zombies while you’re controlling it: any Support that takes perspective away from your character will temporarily make you immune to damage and ignored by enemies while it’s deployed. This ensures that parties of one can make use of Support in solo games, as well.
It pays to stay resourceful during an undead invasion. In Black Ops Cold War Zombies, every zombie has a small chance of dropping resources including Salvage, Armor, and even lethal and tactical equipment. The tougher the enemy, the better the loot.
As you unlock equipment and Scorestreaks through standard player progression, that content will become available at the crafting table in-game and can be crafted using resources. Rarity is also assigned to loot based on its effectiveness; for example, a Frag Grenade is considered Uncommon loot, whereas the Cymbal Monkey is a Rare drop.
Why die if you don’t have to? With the new option to exfil from the map when your squad can’t last much longer, you can roll the dice and try to survive long enough to escape with some extra rewards… but it won’t be easy.
Starting at the end of Round 10 and every five rounds after, you’ll have an option to use a radio in the starting area of the map to call in Exfil. In a co-op game, a majority of the players must vote to initiate exfiltration.
Once triggered, the normal round will end, and you’ll be given a new objective to reach the exfil site within a specific time limit. At this point, zombies will begin to flood the area in a last-ditch effort to stop your squad in its tracks. Once you reach the site, a helicopter will fly in and hover above until the zone is cleared before it can land. If you manage to make it onto the chopper, you’ll escape with some bonus XP and the chance to earn Raw Aetherium Crystals. Risk versus reward!
For the first time, we’re bringing a locational Ping system to Zombies players! This will function the same way it does in Black Ops Cold War’sMultiplayer, activated by pressing d-pad left on controllers and [Z] on keyboards by default.
Whether you’re marking the next door you need a friend to open, pointing out the Pack-a-Punch machine to a first-timer, or pinging the latest location of the Mystery Box for your squad, we think this feature brings a huge quality-of-life improvement to Black Ops Zombies players.
Activision President has confirmed that players will be able to use both Call of Duty: Black Ops Cold War and Call of Duty: Modern Warfare loadouts in Warzone.
During the company’s Q3 financial call, Activision’s President spoke about how Warzone will evolve into future Call of Duty titles.
Kostich confirmed that Warzone is very important for the future of the overall franchise and are excited for growth opportunities with it.
So, for example, all the new Black Ops weapons and Operators you unlock in your Level 1 to 55 progression will be useable in Black Ops and in Warzone, just like how it works in Modern Warfare. Black Ops Battle Pass content and store content will also work across Black Ops and Warzone.
Now players can of course continue to use their Modern Warfare content in Warzone once Black Ops launches. And as a result, one cool feature players will see is that they’ll be able to choose either their Black Ops loadout or their Modern Warfare loadout in Warzone for their gameplay. And this is just one example of how Warzone’s gonna expand and evolve overtime.
As mentioned earlier, Black Ops Cold War and Warzone’s integration will become available in December, alongside Black Ops Cold War’s first Season of Content.
When this happens, Warzone will become tied to Black Ops Cold War with Battle Pass & monetization. And, players will then be able to start using Black Ops Cold War Weapons & Operators in Warzone.
But for players who are enjoying Modern Warfare and those loadouts, you can still bring those with you.
Modern Warfare’s Loadouts and Operators will also be selectable in Warzone after the Black Ops Cold War integration. Players will be able to bring their cosmetic content to Warzone as well from Modern Warfare.
He lastly confirmed that news on Warzone and Black Ops Cold War will be coming in “a week or two.”
According to Activision’s Art Lead, Call of Duty: Warzone won’t see any changes to its engine when it merges with…
Call of Duty: Black Ops Cold War arrives worldwide this November across platforms. The title represents the first Call of…
Treyarch has dropped a blog post on new info on Call of Duty: Black Ops Cold War Zombies mode. The…
Call of Duty, Activision, Treyarch, Infinity Ward, Battle royale game
World news – CA – Warzone engine won’t change following Black Ops Cold War integration | Charlie INTEL