For many, something didn’t sit right with Rayman and Beyond Good & Evil creator Michel Ancel’s sudden departure from Ubisoft – and video game development entirely – last week, ostensibly motivated by a desire to open a wildlife sanctuary.

A new report from French daily Libération confirms that gut-feeling had more than a smattering of merit. According to the report, Ancel cultivated a toxic management style, oppressively micro-managed staff, continually shifted goalposts, discarded months of work on a whim, and habitually abused team members.

Talking to 15 employees involved in Ancel’s latest project, the seven-year-in-development Beyond Good & Evil 2, LibĂ©ration discovered that Ancel was behind cases of burn-out, mental health issues, resignations, transfer requests, and what the outlet describes as ‘a profound sense of unease’ among the 150 people involved.

“He’d tell you you’re a genius, that your idea is great, and then blast you in meetings by saying you’re a piece of shit, that your work is worthless, and didn’t talk to you for a month.”

As a close friend to Ubisoft CEO Yves Guillemot, Ancel commanded a privileged position, immune from scrutiny, left to work and interact with others with impunity.

The prevalence of the toxic atmosphere led to Beyond Good & Evil 2 team instating a bubble around Ancel to protect staff from what higher-ups at Ubisoft called a ‘necessary evil.’ The structure ensured only select individuals representing squads working on distinct aspects of the game had direct contact with the former creative director, notably those with long-standing relationships, to minimize exposure for less senior staffers.

The revelations bear more than a passing similarity to allegations of harassment and abuse at Ubisoft that have emerged in recent months. Ancel was reportedly the subject of one of Ubisoft’s internal investigations launched in response to the sexual misconduct scandal.

Guillemot even made Ancel aware of the investigation, raising further concerns that the CEO was all too complicit in, or at least aware, of the mounting glut of allegations about the company’s internal culture.

The threat of the revelations in LibĂ©ration’s report coming to light appears to have accelerated Ancel’s departure, which has been on the cards for some time, though he denies any link. For the creative director, the scope and ambition of Beyond Good & Evil 2 were to blame for tensions and unease among the team, not his management style.

“We signed up to put ourselves in harm’s way, and to put ourselves in harm’s way can translate to burn-out, depression, and so on.”

The auteur is said to have been progressively distancing himself from Beyond Good & Evil 2 over the past year and a half, his retirement coming as a necessary change of scenery after a thirty-year stint in the industry.

Internal tensions brought on by Ubisoft assigning in new managers – extracted from Ubisoft’s pool of frat house ‘talent’, each intent on ‘saving’ Beyond Good & Evil 2, with the ego to match – to the project saw Ancel limit his involvement to sporadic half-days, and by early 2019, scaled back to the most cursory of tasks.

Last week’s Instagram post announcing Ancel’s departure may have come across as a farewell message from one of the industry’s most-venerated old guard calling an end to a long career. The reality seemingly isn’t quite as rosy.

Samburaj Das edited this article for CCN.com. If you see a breach of our Code of Ethics or find a factual, spelling, or grammar error, please contact us.

* All comments must be approved by staff before appearing on CCN.com. We do not allow bad language, hate speech, nor verbal attacks on staff or other commentators. Some comments may be edited for clarification or if they are in breach of our comment policy. If you wish to delete your comment or data, please contact us.

© 2020 Copyright: Hawkfish AS. HQ: Drengsrudhagen 6, 1385, Asker, Norway. Regional Offices: 440 Moy Ave, N9A 2N4, Windsor, Canada. C – 502, Flushing Meadows, Ferns City Road, Doddanekundi, 560037, Bangalore, India. Hurt, 560037, USA.

Chief Editor: Samburaj Das – [email protected] Editor: Aaron Weaver – [email protected] Editor: Sam Bourgi – [email protected] and Founder: Jonas Borchgrevink [email protected] and Recruiting: Pamela Meropiali – [email protected] Manager: Pankaj Upadhyay – [email protected]

Source: https://www.ccn.com/michel-ancels-departure-ubisoft-toxic-workplace/

Ubisoft, Michel Ancel, Beyond Good and Evil 2, Rayman

World news – GB – Ubisoft Creative Auteur’s Exit Renews Toxic Workplace Controversy

En s’appuyant sur ses expertises dans les domaines du digital, des technologies et des process , CSS Engineering vous accompagne dans vos chantiers de transformation les plus ambitieux et vous aide Ă  faire Ă©merger de nouvelles idĂ©es, de nouvelles offres, de nouveaux modes de collaboration, de nouvelles maniĂšres de produire et de vendre.

CSS Engineering s’implique dans les projets de chaque client comme si c’était les siens. Nous croyons qu’une sociĂ©tĂ© de conseil devrait ĂȘtre plus que d’un conseiller. Nous nous mettons Ă  la place de nos clients, pour aligner nos incitations Ă  leurs objectifs, et collaborer pour dĂ©bloquer le plein potentiel de leur entreprise. Cela Ă©tablit des relations profondes et agrĂ©ables.

Nos services:

  1. Création des sites web professionnels
  2. Hébergement web haute performance et illimité
  3. Vente et installation des caméras de vidéo surveillance
  4. Vente et installation des systĂšme de sĂ©curitĂ© et d’alarme
  5. E-Marketing

Toutes nos réalisations ici https://www.css-engineering.com/en/works/

LEAVE A REPLY

Please enter your comment!
Please enter your name here