on September 30, 2020 at 5:45PM PDT
Gran Turismo 7 is coming to the PlayStation 5, and it’ll make use of the system’s unique features. Now, some more details about the game have been revealed on PlayStation’s website, revealing some of the game’s performance targets.
According to the site update, Gran Turismo 7 will use ray tracing to achieve a high visual quality, and it will support 4K and HDR while targeting a frame rate of 60fps. The Gran Turismo series has always aimed for high visual quality, and it seems that GT7 will continue this trend.
A release date has not been announced for GT7 yet, now have there been any hands-on opportunities. The site specifically says that a 60fps frame rate is being “targeted”, so we’ll see how the final game holds up.
Other listed features include fast loading thanks to the PS5’s ultra-high speed SSD, use of the DualSense controller’s adaptive triggers for realistic brake pedal weight and ABS vibrations, and haptic feedback to match road surfaces. The PS5’s 3D audio capabilities will also come into play.
The PlayStation 5 will be available starting on November 12. Here’s everything you need to know about it.
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Gran Turismo, Polyphony Digital, 4K resolution, Ray tracing, Sony PlayStation
World news – CA – Gran Turismo 7 Is Targeting 4K And 60FPS On PS5