The early access survival game Valheim takes place in a mass open world, but the file size is only 1 Go

The indie survival game Valheim launched in Early Access on Steam last Tuesday and has already seen incredible success The game has broken its all-time daily concurrent player record this week, including today when it peaked at 131000 players. Valheim is one of the ten most popular games on Steam and continues to grow in popularity with each passing day It's fair to say that Valheim has had a remarkable release, but what is even more remarkable is the fact that this huge open world survival game occupies only 1 GB of storage

If you have played many survival games / Arts and crafts, you should already have a pretty general idea of ​​what Valheim has to offer You start the game in the middle of the forest, wearing only rags Once you've picked up some branches and rocks, you can make an ax The ax will allow you to cut down trees, wood will allow you to build a workbench, the workbench will allow you to make a bow and arrow, the bow and arrow will allow you to hunt deer, and so on until you evolve from a lost soul to a top predator As you progress through the stages of the game, you'll trade in your fragile bow and wooden hut for an iron longsword and fancy workshop.

It's not a short trip, however, and each stage will take you further and further from your first colony to more dangerous territory Crafting resources are scattered around the world in mining nodes and biome-specific enemies One of the biggest challenges in the game is just figuring out where to get the materials you need, and considering the size of the world, it's not surprising to know why

Each game world is randomly generated, but they all follow the same rules You always start directly in the center of the map on an island made up of meadows, of the Black Forest and mountains The first island has two of the five bosses, one in the meadow and one in the Black Forest After summoning and defeating the first two bosses, you will have to build a boat and go to Swamp to find the third boss. Every game progresses this way, but the shape of each island and the layout of the biomes, resources and boss locations are totally random.

My first island takes about nine minutes to cover from end to end It's a pretty massive place with several prairie biomes, mountains and the Black Forest everywhere In fact, the island is so big that I finally had to build a second house on the opposite side, because it was not possible to extract resources from the east side and bring them back to the west side, even with a Trolley Fortunately, I figured out how to build portals so that I can quickly move between my west house and my east house Here is a picture of my island on the map:

After 15 hours, I barely scratched the surface of the entire map The southeast outline of my home island is the next island I circled a boat around the perimeter and found three new biomes that didn't do not exist on my island And yet, the whole game only does 1 Go

Valheim has a low-poly art style that definitely helps reduce file size It's nowhere near as blocky as Minecraft, and with a touch of lighting and a nice depth of field, it's actually quite beautiful The fact that the world is generated randomly also explains the small size of the file, but although it is random, it is certainly not empty

There are day and night cycles, weather systems like rain and fog, and other variables like tides and temperature Everything, trees and structures on the ground itself, is fully destructible and influenced by physics There is a wide variety of monsters and wild animals unique to each biome There are dozens of dungeons on each island, who although simple, are always uniquely instantiated environments, full of enemies, treasures and large spaces

It is quite possible that the rest of the world beyond the first two islands are just repeats of the same biomes with different shapes., but even so, it's remarkable how the game takes up so little space.The roadmap for Valheim indicates that a considerable amount of content will arrive in the game throughout. 2021, which will certainly increase the size of the game somewhat. As a person who played 600 Ark hours: Survival Evolved and watched this game explode to over 300 Go, it's refreshing to see how much Iron Gate Studios has packed into such a small file.

Eric Switzer is the live news editor for TheGamer as well as the head of virtual reality and technology. He has written on comics and films for Bloody Disgusting and VFXwire He is a graduate of the University of Missouri – Columbia and Vancouver Film School Eric Loves Board Games, conventions with fans, new tech and adorable kitties Bruce and Babs Favorite games include Destiny 2, Kingdom Hearts, Super Metroid and Preymais especially Prey His favorite Pokémon is Umbreon

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