25 November 2020 at 2:58 p.m.
Out to the 10 November in the United States and Japan and 20 November at home, Disaster: From Rice & Rowen is the strange bet for the young studio Edelweiss to propose a mix between action / board games – forms and simulations of rice cultivation a daring bet, but he found a player among half a million players in the world
Good news for the Japanese studio Edelweiss, their last title, “Disaster: of Rice and Ruin”, was so successful with its release that more than 500 000 copies (in physical and digital copies) have been sold since its launch on 10 November in the United States, and the 12 February. Japan and Friday 20 November in Europe and Australia its publisher Marvelous (XSEED Games in the United States) announced in a press release, highlighting the independent character of this production which mixes movement sequences on the lateral horizon and gameplay centered on the cultivation of rice This shoe is one of the best shows in wonderful history
Despite a certain lack of finishes and a repetitive game loop, Sakuna introduces a fairly extensive game design around rice growing, a very important component of Japanese culture In a day cycle / night which also includes the seasons, each step is precisely simulated , From the height of the water in the paddy field to the nutrient content of the Sakuna compost: of Rice and Ruin is out on PS4, Switch et PC via Steam pour 3999 euros
Since his beginnings at Gamekult, Luma has shown an extraordinary ability to hate the things everyone loves while naturally dubbing games that no one else likes.. More time to test our new chef – it means everything that comes from Nintendo. Obviously, this “healthy coincidence” (as we say here) has nothing to do with his recruitment, and nothing more than that big bag of snuff that she brings every Wednesday morning for the Chocolatine team at Death and Empress Dab-Laser, Luma is also the only true journalism graduate from our trolling company.
Out to the 10 November in the United States and Japan and 20 November at home, Disaster: From Rice & Rowen is the strange bet for the young studio Edelweiss to propose a hybrid mix between a game? ??? L’action / rice growing platforms and simulations is a daring bet, but who found a player with half a million players in the world
Good news for the Japanese studio Edelweiss, their last title Sakuna: of Rice and Ruin which has a massive launch success with over 500000 copies sold (in physical and digital copies) since its launch on 10 November in the United States, the 12 in Japan and on Friday 20 November. In Europe and Australia, this is his wonderful editor (XSEEDâ €
However, Sakuna offers a fairly extensive game design around rice cultivation, which is a very important component of Japanese culture
Asia in general From the start, Edelweiss and Marvelous have chosen to target mainly Japanese markets, chinese and korean. It's through deals, limited but effective marketing, and appearing in numerous independent local fairs and partnerships (sometimes very funny by the way) a winning bet from the hype. And the success to date (Marv's work has steadily increased since the show's release) Logically, things are a little more complicated in the West, especially in Europe, where Sakuna Hime goes completely unnoticed, especially on Switch, the platform he chooses
Several fixes have already been made, as such promised, monitoring is of high quality and is already in place
Gaijin Dash, Retro Island and other tests have appeared on your show for the week 23/11/2020
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Nintendo Switch, XSEED Games et PlayStation 4
News – FR – Edelweiss announced to have sold 500 000 copies of Sakuna: of Rice and Ruin