Diablo II: Resurrected should be a fun, nostalgic experience for PC gamers when it launches later this year, but it will also be the first time console gamers have got their hands on the game Obviously, Diablo III was on consoles, but how can a game like Diablo II, which has been designed more rigidly around the mouse and keyboard controls, will it work with a controller in hand ? well, in a recent interview with GameSpot, the executive producer of Diablo II: Resurrected Rod Fegusson vowed Blizzard is working hard to make sure the game feels good on consoles

Fundamentally, this is the change of, you tell the character where to go, you're the character giving it that direction through the sticks The dev team just did a fantastic job The very first time we implemented controller support, it was already very playable It was great to play Ranged attacks feel really good, melee attacks feel really good Automatic gold picking works so well There are some things that are turned on as an option These things you can also turn off

I was just trying to make it feel like native, even if it wasn't You don't want him to feel like “Oh, this is a PC port, so it looks a little awkward” We put a lot of effort into making it feel smooth Feeling like precision, that you can do whatever you want to do It sounds like a great console experience

Fergusson went a step further in some of the changes they made to the console version of D2, and some have gone too far…

It's basically about figuring out what the controller is good at doing We are trying things, and we go, “It is too far” For a certain time, when we plugged in a controller, votre inventaire s’est automatiquement trié pour vous afin que vous n’ayez pas à faire l’inventaire de Tetris, et nous nous sommes dit ” Oh, ce genre de cas casse le jeu« Therefore, [we had to find] des moyens créatifs pour vous permettre de déplacer des objets entre votre inventaire et votre ceinture ou votre inventaire et votre cachette et vos raccourcis Certaines compétences, comme la téléportation du sorcier, dépendent de l’endroit où vous cliquez, nous devons donc maintenant prédire une certaine distance en fonction de la façon dont vous utilisez le contrôleur.

La bêta multijoueur de Diablo II: Ressuscité débutera en août sur toutes les plateformes, vous pourrez donc tester les nouvelles commandes de la console. La bêta est ouverte à tous ceux qui précommandent

Diablo II: ressuscité des hacks et des slashs sur PC, Xbox One, Xbox Series X/S, PS4, PS5 et Switch le 23 septembre

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News – United States – Diablo II: le producteur ressuscité explique pourquoi ce sera une « excellent console experience»
Associated title :
Diablo II : The Risen Producer explains why it will be a « excellent console experience»

Source: https://wccftech.com/diablo-ii-resurrected-console-controls-great-experience/

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