Black Ops: Cold War has come a long way since the playable alpha version last month, which allowed players to play an assortment of maps and modes for the next version of Call of Duty. The beta version already looks like a good improvement, in particular thanks to the addition of certain key features, especially console players finally getting a FOV slider.
Early Access Beta released on PlayStation on 8 October for players who have digitally pre-ordered, or anyone lucky enough to get a beta code. Open beta kicks off for everyone on PlayStation this weekend. Xbox One and PC gamers will have to wait until next weekend for the Cold War crossplay beta.
Before the beta launch, Treyarch has released very detailed patch notes to show the changes made from alpha feedback. One of the most notable tweaks would be to set the guns to feel a little more balanced than they did in the alpha.. These modifications include an incredibly overpowered AK-74u submachine gun nerf. Recoil models have apparently been "reworked and rebalanced" for all weapons.(ez_write_tag([[468,60],’urban_fusions_fr-medrectangle-3′,'ezslot_4′,109,’0′,’0′]));
Cold War's Gunsmith weapon customization system was already a nice improvement over Modern Warfare. The new version of the game shows the exact positive and negative impact of each attachment, plus more detailed stats to help you get the most out of customizing your weapon. Weapon customization can seem overwhelming with all the attachments you can choose from, what can better guide you.
Another big tweak concerns the game's Scorestreak system. Black Ops: cold war scoring system no longer punishes you for your death. You earn score multipliers for achieving multiple victories in the same life, but you also continue to earn your death scores after death by playing the objective. In the alpha, it was too easy to get top streaks like Chopper Gunners, so Treyarch tweaked the scorestreak rewards formula. You will just need to go on higher streaks in a single lifetime now to earn these premium rewards.(ez_write_tag([[300,250],’urban_fusions_fr-box-4′,'ezslot_3′,106,’0′,’0′]));
Another beta tweak: the motion blur setting has been removed in the alpha, so it would be reset to default after every match. I am happy to report that this has been fixed, so if you are like me and sensitive to motion blur, it's good news that the beta only forces you to turn it off once.
There are really a lot of positive tweaks to this version of Cold War, and it's worth taking a look at the patch notes. But it's the new added features that really steal the show in the beta..
For the very first time on console, Call of Duty players can change their field of view. Modern Warfare allows PC players to change their FOV, but it’s something I never thought I would see on console. You can adjust the FOV parameter of 80 at 120. Despite the performance issues, the increased field of view worked very well for me. I'm sure this is added for Cold War due to the robust specs of the next gen consoles, but I have tried matches at 120 on my PlayStation 4 Pro and the experience seemed pretty solid. However, I cannot speak for standard PS4 consoles, and some players may experience a drop in frame rate or other graphics issues.
There is also the option to customize your head-up display. Some players may prefer to see enemy health bars or gamertags, but several options are available to disable them individually, if you don't want to clutter your screen with the extra information. You can even go hardcore and turn off the crosshair and hit marker hints.(ez_write_tag([[336,280],’urban_fusions_fr-large-leaderboard-2′,'ezslot_6′,116,’0′,’0′]));
Black Ops: Cold War also brings a location ping system to all multiplayer modes., which was previously limited to Modern Warfare 2v2 Gunfight mode and Warzone. By default, Ping is mapped to the D-pad on PS4, but you can change the button layout in the settings. Not everyone will be a fan of the Ping system and the ease with which information can be distributed now., but I think it's a victory for more accessible communication. Therefore, now, you don't have to shout random communications, if you prefer to stay silent.
The downside of the ping system is that it can get boring if Treyarch doesn't implement a cooldown between pings. You can spam the button and ping the same thing over and over again. This includes marking specific Domination capture points., enemy locations and scores. Apologies to all my teammates I harassed on Thursday for the purpose of writing this.
Packed with these new features, beta card variety is about the same as alpha, but now "Cartel" has been added into the mix. Located in the jungles of Nicaragua, Cartel is a map designed for 6v6 and 12v12 modes. This is a new card, but it definitely gives me the vibes of old Call of Duty maps: World at War de Treyarch.
In the beginning, there won't be much change in the modes offered for this beta. You . a mix of basic Call of Duty modes, including Team Deathmatch, Kill Confirmed and Domination in 6v6 Playlist, or you can play the larger 12v12 Domination.eval cards(ez_write_tag([[300,250],’urban_fusions_fr-leader-1′,’Ezslot_7′,117,’0′,’0′]));
However, this weekend will present the new mode "Combined Arms: Assault» de Treyarch, that I am really happy to try. Combined Arms: Assault will be 12v12 matches pitting two teams against each other for control of a central capture area. Once a team captures this point, the next location will open deeper into enemy territory. If neither team captures the enemy's final zone, i guess within a given time, an overtime round will be launched. It looks like World at War’s War mode, which I remember playing a bit, but this mode had turn changes to give both teams a chance to attack and defend. I'm curious if this mode will feel better or worse for not having the towers defined.
Next week's crossplay beta will also feature something new for you to try, with the ambitious Fireteam mode: Dirty Bomb de Treyarch, which will 10 teams of four fighting to secure uranium caches and detonate bombs for victory. Until now, Treyarch implemented many positive changes in Black Ops: Cold War, and I'm excited to try out the new fashions Treyarch has concocted.
Call of Duty: Black Ops Cold War set for PC release, PlayStation 4, PlayStation 5, Xbox One et Xbox Series X / S the 13 November.
Call of Duty: Black Ops, Treyarch, Activision, PlayStation 4, Xbox One
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