The Covid-19 pandemic has triggered a myriad of changes in our health, our habits and relationships – with food, family and many other things With people confined to their homes, trying to come to terms with a life on hiatus, they had a lot of time to kill And, among others, they sought to have fun with the game

Near 45% of mobile users in India started playing games on their smartphones during the pandemic, The lasting impact of Covid-19 meant people not only spent more time on mobile games, says adtech company InMobi, but they also experimented with many different applications.

During an average day, time spent on gaming apps increased throughout the day, 40% Indians saying they usually play in sessions of 10 minutes – between meetings, housework, meals, etc. On the other hand, 84% of committed players said they played at least an hour in a single session.

Contrary to popular opinion, gambling in India is not limited to young men It has crossed the gender and age barrier, thanks to affordable smartphones and high-speed internet connections

The report mentions that women represent 43% mobile gaming audience in India, dont 12% have between 25 and 44 years and 28% sure 45 years.

Online games, selon la All India Gaming Federation, increased 12% during the lockout period

According to a BARC report & Nielsen, the average time spent on mobile games per user per week increased from 151 minutes before locking at 218 minutes during locking.

Meanwhile, stand-alone games on the Play Store and App Store recorded growth of 51% and 30%, respectively, revenue from user spending on in-app purchases in 2020, application analytics company Sensor Tower reported.

India's online gambling industry is expected to grow at a compound annual growth rate (TCAC) of 40% at 2 USD. 8 billion from here 2022, against 1 $1 billion and 2019, according to a report by Deloitte India released in January earlier this year

India is among the top five mobile gaming markets in the world, representing approximately 13% of total gaming sessions in the world. According to the KPMG Media and Entertainment Report, India's game user base has surpassed 365 million in March 2020

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News – United States – About 45% of Indians started mobile gaming in 2020, due to pandemic lockdown
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About 45% of Indians Launched the mobile game in 2020, due to a pandemic lockdown
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