Edge of Eternity is a beautiful RPG that mixes fantasy and science fiction in the same way as the old Final Fantasy games., but it is disappointed with its weak history
Edge of Eternity is a turn-based RPG developed by Midgar Studios and published by Dear Villagers The world of Edge of Eternity is beautiful and it has a lot of great ideas, but he is disappointed by a rambling story, unattractive characters and a general lack of polish
Edge of Eternity involves a war between a fantasy world and sci-fi invaders The continent is under attack by an invading alien army, which unleashes a horrible plague, known as Corrosion, on the people of Héryon Corrosion slowly transforms the infected into techno-organic monsters Edge of Eternity follows a soldier named Daryon, who desert the front lines after his team has been decimated He returns home after receiving a letter from his sister, Selene, while their mother was the victim of corrosion Fortunately, Selene is a powerful priestess and she thinks she has discovered a way to cure the disease, but it does involve going through some of the most dangerous areas in the country.
The fantasy realm of Héryon is beautiful and the exploration evokes the feeling of playing Xenoblade Chronicles with an even more awe-inspiring world The environment is filled with alien structures and magical crystals protruding from the ground, the towns that dot the landscape feel sufficiently massive and inhabited. The same can't be said for the character models, which are comparable to those of Dragon Age: Origins This is also the case for monsters, that feel like they could have been taken from any other game. The world of Edge of Eternity is beautiful, but there is a lag when you see its doll-like inhabitants roaming its surface
One of the best aspects of Edge of Eternity is its combat system.The battles take place on honeycomb-style grids, with players able to move their characters in six different directions Battles are turn-based and actions have a cast time before they can be used As the game progresses, the player will have access to attacks that can move their character across the board, as well as push & shoot enemies into position The combat system is deep and some battlegrounds have artifacts on spaces that can be activated to boost stats or used as siege weapons The game also attempts large scale battles, where the player has to defend against waves of enemies This is a great idea in concept, but she is paralyzed by the need to wait for each individual monster to take its action, which can lead to a lot of sitting still.
Character progression is tied to upgrading their weapons and attaching crystals, which unlocks abilities and stat bonuses Each weapon has its own board that unlocks as the player uses it, similar to the Sphere Grid system in Final Fantasy X Edge of Eternity offers many accessibility options, especially with regard to the difficulty of the game, so that players of different skill levels can easily tailor the combat to their liking Even die-hard RPG fans will face tough battles on normal difficulty, but the depth of the combat system is enough to keep players coming back for more
What drops Edge of Eternity, this is his story and his characters The game tries to tell an epic story, but sometimes it feels like big chunks of history are missing The story moves at a breakneck pace without stopping to explain important concepts, or skim over important revelations in order to move on to the next scene There is so much going on in the whole story that many elements are not fully realized, between his invading alien army, church conspiracies, a plague that creates monsters and the various factions vying for power Edge of Eternity would have benefited from reducing its range
The playable characters are also unfriendly, which makes it difficult to want to continue playing with them It's good for the characters to start out feeling anxious, indifferent, selfish or accomplices, but they can and should evolve over the course of a well-done story The party in Edge of Eternity is nasty and unappealing throughout the story, and they're not close to earning any of the emotional payoffs at the end of the game All of this isn't helped by a lack of polish when it comes to the character animations There are scenes where the characters just teleport into different positions between planes, which sometimes makes the game feel like an anime parody, with people walking around the room
Edge of Eternity is an ambitious game, but it doesn't quite live up to its scope The game feels like a tribute to classic Final Fantasy games of yore, but its enchanting world is let down by the drab events happening on its surface The combat system and character customization are well done, but they don't matter if there isn't a good reason to keep moving forward While JRPG fans will likely find enough to love it's worth trying Edge of Eternity, other players should look for more engaging options in the same genre
Edge of Eternity Leaves Early Access on PC Today June 8, 2021 Game Coming to PS4, PS5, Xbox One and Xbox Series X / S in Q4 2021 Screen Rant has been given a digital code for the PC version of the game for the purpose of this review
Scott has been writing for Screen Rant ever since 2016 and a regular contributor to The Gamer He has previously written articles and video scripts for websites like Cracked, Dorkly, Topless Robot et TopTenz.
Graduated from Edge Hill University in the UK, Scott started out as a film student before moving into journalism. It turned out that wasting a childhood playing video games, reading comics and watching movies could be used to find employment, whatever a career counselor might tell you. Scott specializes in games and has loved the medium since the early years. 90, when its first console was a ZX Spectrum which took 40 minutes to load a game from a cassette player to a black and white TV. Scott now writes game reviews for Screen Rant and The Gamer, as well as reports, opinion pieces and play guides He can be reached on LinkedIn
Edge Of Eternity