(AOF) – Activision Blizzard delivered better than expected results and raised annual targets. In the first trimester, closed end of March, the video game publisher's net profit amounted to 505 millions of dollars, is 58 cents per share, against a profit of 447 millions of dollars (58 cents per share) one year earlier. Excluding exceptional items, earnings per share stood at 58 cents, is 20 cents better than consensus. He also exceeded by 23 cents the goal of the company. The studio’s turnover fell by 2% at 1,79 billion dollars.

On an adjusted basis, the turnover of the studio publishing the Call of Duty and World of Warcraft series was 1,52 billion dollars when the market was only anticipating 1,32 billion. Adjusted digital revenues jumped by 27% at 1,36 billion dollars.

Over the year, Activision Blizzard is now more optimistic due to strong Call of Duty performance and increased player engagement due to lockdown.

Ubisoft's competitor targets adjusted earnings per share of 2,60 dollars and a turnover of 6,900 billion dollars as Wall Street targets 2,48 dollars and 6,86 billions of dollars. It previously targeted adjusted earnings per share of 2,35 dollars and a turnover of 6,725 billions of dollars.

In the second trimester, the studio is targeting adjusted earnings per share of 65 cents and a turnover of 1,675 billion dollars. The market foresees 39 cents and 1,31 billion dollars.

The ” cloud gaming ” (game from a remote server, without any download) is the promising niche of the industry. Idate estimates that its growth should reach 300% in five years and that, from here 2024, he should weigh 1,2 billion dollars in the world. It offers the possibility of playing on any screen : computer, Internet connected television, or smartphone. Sony was the pioneer in launching, from 2014, son service PlayStation Now. But he had to revise his prices twice down in a few months. However, it is continuing its efforts in this buoyant segment. Microsoft will launch in 2020 his service ” cloud gaming ” Project xCloud, with a catalog of around fifty games. As for Google, he recently launched his Stadia offer, with a little over twenty games. A little chaotic beginnings, who must have reassured Sony and Microsoft, worried about the arrival, full of promises of disruption, of such a giant in their industry.

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Source: https://www.capital.fr/entreprises-marches/activision-blizzard-profite-du-confinement-et-releve-ses-objectifs-annuels-1369340

World news – FR – ACTIVISION BLIZZARD takes advantage of containment and raises its annual objectives

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